ContactComing to Steam

How you play

Modes

Players

1 — 4+

One Track. One clock. Three ways to play it: alone against your own best time, together against the clock, or against each other.

Solo

Time attack

The heart of the game. Pick a Track, run it, beat your time. Then beat it again.

  • Personal RecordsYour best time on every Track, with your medals and every attempt.
  • GhostsRace a replay of your best Run, a friend's, or the world record — right there next to you.
  • LeaderboardsGlobal, friends and region, for every Track and every Circuit.
  • Split timesSee live, at every objective, whether you're ahead of your best or behind it.

Co-op

1–4 players

Solo
Duo
Trio
Squad

Up to four players on the same Track, against the same enemies and the same clock. Co-op Tracks reward coordination — split the room, time the breach, clear both sides at once — not just more guns.

  • Shared objectivesOne team, one clock. Split the work, plan the route.
  • Leaderboards by team sizeSolo, Duo, Trio and Squad each get their own board, so every time is fair.
  • Co-op CircuitAn official Circuit made to be played together.

PvP

Two or more teams

1v1Two teams of one
2v2Two teams of two
4v4Two teams of four
FFAEvery player a team

Direct combat on Tracks built for it. Two teams or more, from 1v1 to 4v4 — or every player for themselves.

  • Built for combatArenas designed for fighting each other, with objectives worth fighting over.
  • Same speed, same clarityThe movement, weapons and readability you learn in Solo — against real people.

Ghosts & leaderboards

Your best Run is always racing you.

Every Personal Record comes back as a Ghost: a cyan runner that shows exactly where you were faster last time. Load a friend's Ghost, or the world record's, and see where the time really goes.